Mathematics › Arithmetic
Learn every times table with proven strategies — from visual patterns and skip counting to clever tricks for the hardest facts. Build fluency that lasts.
Elementary Middle School Mental MathMultiplication is the engine of mathematics. It powers division, fractions, algebra, geometry, and statistics. Students who instantly recall multiplication facts can focus their mental energy on higher-level thinking instead of getting bogged down in arithmetic. Research in mathematics education consistently shows that automatic fact recall is one of the strongest predictors of success in later math courses.
The good news: multiplication tables have beautiful patterns that make them far more learnable than they first appear. You do not need to brute-force memorize 144 facts. With the right strategies, you can learn them systematically — and understand why they work.
There are 12×12 = 144 multiplication facts from 1 through 12. But the commutative property — the rule that a×b = b×a — cuts the work nearly in half.
6 x 7 = 42 and 7 x 6 = 42
3 x 8 = 24 and 8 x 3 = 24
When you learn 4 x 9, you automatically know 9 x 4.
This means you only need to learn the upper (or lower) triangle of the times table grid:
12 facts in the "1" row/column, but 11 are new + 1 already known...
After applying commutativity, unique facts to learn: about 45 (including the "doubles" on the diagonal)
The diagonal of the times table (1×1, 2×2, 3×3... 12×12) contains 12 "square" facts that have no commutative pair — learn those once. The rest come in pairs, and learning one gives you the other for free.
| × | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| 2 | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 |
| 3 | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 |
| 4 | 4 | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 |
| 5 | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 |
| 6 | 6 | 12 | 18 | 24 | 30 | 36 | 42 | 48 | 54 | 60 |
| 7 | 7 | 14 | 21 | 28 | 35 | 42 | 49 | 56 | 63 | 70 |
| 8 | 8 | 16 | 24 | 32 | 40 | 48 | 56 | 64 | 72 | 80 |
| 9 | 9 | 18 | 27 | 36 | 45 | 54 | 63 | 72 | 81 | 90 |
| 10 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 |
Any number multiplied by 1 equals itself. This is called the identity property of multiplication. There is nothing to memorize — just recognize the rule.
1 x 1 = 1 1 x 5 = 5 1 x 9 = 9
Rule: 1 x N = N, always.
Multiplying by 2 means adding the number to itself — doubling. If you can add, you already know the 2s table.
2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24
2 x 7: count 7 steps: 2, 4, 6, 8, 10, 12, 14 = 14
All answers are even numbers.
The 5s table follows the same pattern as counting minutes on a clock. Every answer ends in 0 or 5, alternating as you go up.
5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 55, 60
Trick: 5 x N = half of (10 x N). So 5 x 8 = half of 80 = 40.
Trick: odd N gives answer ending in 5; even N gives answer ending in 0.
5 x 7 = 35 (7 is odd, ends in 5). 5 x 6 = 30 (6 is even, ends in 0).
Multiplying by 10 simply adds a zero. This is a fundamental place value concept — each digit shifts one place to the left.
10 x 1 = 10 10 x 4 = 40 10 x 7 = 70
Rule: 10 x N = N0 (just write N followed by 0)
The 9s table has the most satisfying patterns of all.
To find 9 x 4 using your fingers:
Step 1: Hold up all 10 fingers.
Step 2: Fold down finger #4 (your ring finger on the left hand).
Step 3: Count fingers to the LEFT of the folded finger: 3 fingers = tens digit.
Step 4: Count fingers to the RIGHT of the folded finger: 6 fingers = ones digit.
Answer: 36
Try it for 9 x 7: fold down finger 7 → 6 fingers left, 3 fingers right → 63
Multiplying by 4 means doubling twice. If you know the 2s table, you know the 4s table with one extra step.
4 x 6 = ?
Step 1: Double 6 = 12
Step 2: Double 12 = 24
Answer: 4 x 6 = 24
4 x 8: double 8 = 16, double 16 = 32. Answer: 32.
Counting by 3s has a repeating rhythm: 3, 6, 9, 12, 15, 18, 21, 24, 27, 30, 33, 36. Say it aloud several times — the rhythm becomes automatic.
For single-digit multiples (11×1 through 11×9), the digit simply repeats: 11, 22, 33, 44, 55, 66, 77, 88, 99. Instant recall!
These are genuinely harder because they lack the simple visual patterns of the easier tables. The most effective approach is a combination of skip counting, anchor facts, and deliberate practice.
Use a nearby fact you already know as an anchor, then adjust.
Example: 7 x 8
You know 7 x 7 = 49 (a square number, easy to remember).
7 x 8 = 7 x 7 + 7 = 49 + 7 = 56
Example: 8 x 6
You know 8 x 5 = 40 (from the 5s table, which you already know).
8 x 6 = 8 x 5 + 8 = 40 + 8 = 48
These three facts cluster together and students often confuse them. A pattern to notice:
6 x 6 = 36 (consecutive pairs: 6-6 and 3-6)
6 x 7 = 42 (mnemonic: "Six times seven equals forty-two — 6, 7, 42")
6 x 8 = 48 (mnemonic: "Six eights are forty-eight — both even, close together")
12 x 7 = ?
Split 12 into 10 + 2:
10 x 7 = 70 (you know this from the 10s table)
2 x 7 = 14 (you know this from the 2s table)
70 + 14 = 84
12 x 9 = (10 x 9) + (2 x 9) = 90 + 18 = 108
Knowing the patterns is one thing — automatic recall requires deliberate practice. Here are the techniques that research shows work best:
Problem 1: Use the commutative property to identify a related fact: 7 x 9 = 63. What does this tell you about 9 x 7?
Problem 2: Use the double-double strategy to find 4 x 9.
Problem 3: Use the 9s digit trick to find 9 x 6 without the table.
Problem 4: Use the near-square strategy to find 8 x 7. Start from 8 x 8 = 64.
Problem 5: Use the split strategy to find 12 x 8.